Era Rule System Author/Publisher Reduced Items |
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List War Game Rules by Author/Publisher Alan Butler Andrew Finch AoG APE ASP Battle Bunker Games Battlefront Miniatures Catalyst Game Labs Clash of Arms Crowood Wargaming Guides Crucible Crush Design Crusader Darkson Designs Dream Pod 9 Dropwing Games Eagle Publications Easy Eight Ed Teixeira Emperor's Press Esdevium FanPro FASA Fat Messiah Fenryll Fire and Forget Games Fraser Gray Games Workshop Gordon Roach GRD Great Escape Games Gripping Beast Hawk Wargames Heartbreaker Helion & Company HLBS Hobby Products I-Kore I.C.E. Kenzer and Co Knight Models Larry Freeman Leo W.G. Niehorster LMW Works Lorenzo Sartori Lucid Eye Publications Majestic Twelve Games Mal Wright Mantic Games Massimo Torriani Modiphius Entertainment Mongoose Publishing North Hull Wargames Club North Star Osprey P3 Publications Partizan Press Phil Barker Privateer Press Prodos Games Rackham Rattrap Productions Realistic Wargames Richard Bodley Scott Scarab Miniatures Scotia Skirmish Campaigns Skirmisher Publishing Spartan Games Steve Winter Studio Tomahawk Target TTG Valentino del Castello Warlord Games WOTC Wyrd Miniatures |
Thud and Blunder
Thud & Blunder is a set of generic fantasy skirmish wargaming rules from the Ministry of Gentlemanly Warfare, whose authors have previously brought you In Her Majesty’s Name, Daisho and Blood Eagle. With just five to fifteen figures a side you can play a party of brave adventurers, a knight and his retinue, a college of powerful wizards, a company of dwarven prospectors, a patrol of elven rangers, a warparty of orc raiders, a foul necromancer and his undead minions, and so many more classic fantasy warbands. The book provides numerous example warbands and all the tools you need to create almost any warband that you can imagine, including a detailed and open points system. The rules cover a wide range of armour and weapons, including magical versions. You will also find statistics for a variety of beasts and legendary beasts, rules for flyers, a comprehensive system of magical powers and much, much more. Thud & Blunder is not tied to a specific world; this means you can play your games in any fantasy setting you choose, including realms of your own devising. The rules are designed to be really quick to learn and fast in play. As with all our games, they are well-supported with their own dedicated Facebook page and a Blog that includes free additional material from both authors and players. This is the skirmish game many fantasy wargamers have been waiting for; it puts the creative power in your hands. |
5% over £50 10% over £100 These volume discounts are in addition to sale and special offer prices. Related Tags |
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